Muscle Editor

7 votes
Version: 
2.13
Date Updated: 
09/18/2002

"Muscle editor is a macroscript for making a true use of the bone scale/squash options in your rigs. When running the script you'll recive an interface - here is a sample example of how you work with it:

  • Hit the first button and select all the bones' tips (those tips will be freezed and thei parent will become stretchy).
  • Select the type of scale you desire - scale/squash.
  • Hit the squash it button and you're done.
  • * the last set of buttons are simple tools for managing your muscles (change from type to type and reset the stretch)."

    Version Requirement: 
    5
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