3ds Max | Scripts

Universal Arrange

0 votes

 

This Script for Arranging Selected Objects in 1 or 2 or 3 Axis . You Can Control the Offset on each Axis and the Number of Rows (When Using 2 or 3 Axis). Notes: Press Right Click on any Axis to Arrange the Objects on this Axis Only.

Version 1.2

mmRegions

7 votes

mmRegions is a free script which helps you manage the render regions in your scene. Use is to save/load different regions, and to batch-render multiple regions.

See the download link for installation instructions and additional info.

 V1.15 New Features:

  • Fixed: X/Y spinners had a wrong minimum range of 1, it has been fixed to 0.

V1.1 New Features:

Library Track / Relink...

51 votes

Library Track / Relink... works with Multiple .MAX .MAT or XRef files without opening them. 

Dedicated to organize, collect or relink whole model library or all projects after moving them to new location. Just few clicks and they ready to merge / open !

Universal Select By

3 votes

This Script for Selecting Objects By Class Or Name Or Bitmap Name According to 6 Types :

Bitmap Tracking / Resizing ....

59 votes

New  - ++ All Assets ++
New - External Bitmaps options - drag and drop external images to Resize or Convert to Tx, Exr or Jpg
New - Support for XRef files - drag and drop XRefs to Library Track Relink to Repath assets in XRef
New - Remove Selected Assets
New - Resize to Nearest Power of 2 (256, 512, 1024, 2048 etc)
New - Favorite folder list for Auto-Relink dialog (just drag and drop)
.
New - SubTree bowser to Show Materials by selected bitmap assets - and drag and drop to Material Editor:

Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

- Support for All Assets now
- Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found -  local, Not found)
- Resize to JPG selected bitmaps to specified size or to Nearest Power of 2
    - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,
    - resize bitmaps in large animation sceens to reduce memory ussage,
- Convert... see below
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose path from history or scene paths
      * Pick new path
      * Rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
      * Find and Replace part of paths - supports Regular Extension
- Multi-threaded Auto-Relink with progress dialog
- And More...

Quick Attach

19 votes

This script quickly brings together a large number of objects. just this script can be used to reset Xforms.

Connect Edges

0 votes

Just a simple modifier to connect edges selected with the previous "edit poly" "editable poly" or "poly select" modifier. Currently I tested my script on 3dsmax 2020, I will try to test it on older version of 3ds max and update this page if I can. If you have any question or any requirement, don't hesitate to ask me or to contact me. I will be happy to answer you.

Polyline Pro

16 votes

The Man Scene Lister

5 votes

 The Man Scene Lister

Switching scenes is just 1- click away..

 

Scene Lister

Switching scene never have been this easy!

Spline Tangent Aligner

2 votes

Spline Tangent Aligner is a simple macro that aligns the tangents of selected spline knots and makes them parallel. Useful when working with knots with the Bezier Corner type.

Syndicate content