Tagged 'fix'

Names Fixer

0 votes

A Script for Replacing Chinese and illegal Characters from (Objects-Materials-Maps-Modifiers-layers) Names .

PS: Undo Disabled , So its Better to Save your Work Before Running the Script .

For Replacing Texture Names you can use Pop Chinese Script

UPDATE 1.1 :

  • Change the script name to "Names Fixer"  .
  • Add Fix for Names Sequences , ("Group464134564" will be fixed to normal sequence "Group023")

Object's Normal Fix

2 votes

Small Scripts to fix the Normal of selected shapes (Exrtude Direction)  .

- Select Shapes to Fix .

- Run the Script .

- One LeftClick on any Surface to get the Normal from it , then RightClick to Exit .

Another Script Added to Auto Fix Shapes Orientation .

* If you have 3d Curved Shape its better to use the First Script to do Manual Fix .

- UPDATE 1 :

  • Make the Macros Visible/Enabled When the Selection Contain Shapes .

- UPDATE 2 :

Scene Fix

4 votes

 

A Script for Applying Fast Changes to  All or Selected Lights and Materials in the Scene and Clearing Paths from Render Elements .

UPDATE v1.11 :

- Fixing Materials not Working in Some Cases , Fixed .

UPDATE v1.12 :

- Add Albedo Color Fix (Work with Diffuse Color Only and do nothing if DiffuseMap has a Map)

Stock Model Fixer

4 votes

 

With this script you can quick prepare model, downloaded from 3D stocks, before merge into your main scene.

Stock Model Fixer is indispensable when using models from 3ddd/3dsky, cgtrader, hotpies and other resources.

 

 

Mesh Fixing Tools

7 votes

This script include state of the art methods that can help fix bad or broken meshes:

noMissingUV

1 vote

Do you ever get the "Missing Map Coordinates" window popping up while you're trying to render?

We all do.

This script will add simple UV's to all Editable Poly and Editable Mesh objects that either lack UV's or have corrupted UV's.

Please, use caution when using this script. It may screw everything up. So, save a copy of your scene before use.

Zoom Orbit Fix

2 votes

Fixes the orbit point of the camera when you zoom in on something small.
usually when you do 'zoom extent' on a small sub-object, and then zoom out, it breaks the orbit point.

- INSTAL instruction
copy the file to : "(3ds Root)\scripts\Startup\"
if Max is running you need to run the script with menu "MAXScript/run script..." and browse to it.

- UNINSTAL instruction
Delete : "BelzarViewFix.ms" from "(3ds Root)\scripts\Startup\"
and restart Max OR paste "callbacks.removeScripts id:#BelzarViewFocalFix" in the listener

EXR Network Render Fix

10 votes

Trying to add more channels than default when network rendering out files to the .exr-format is a scourge. They get lost somewhere on the way. This little collection of script forces the channels to be there even on the computers on your farm as they render.

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