Tagged 'mass'

Point Cache random playback start

9 votes

A simple tool with simple interface to set a random playback start in Point cache modifier for a group of objects.
to open the dialog run the script file.
Drag & Drop the file inside the view-port.

January 2012 update _ added the ability to use negative numbers

Reactor - Set Real Mass

16 votes

Affects selected objects. Sets their Reactor mass depending on their volume and density of their material (specified by user). You can set the scale (max units per meter) for realistic results or to "cheat" by scaling all the masses coherently.

Select By Mass

11 votes

Simple script, if people find it useful I'll make a gui and add a bit more to it. But the whole premise was to just quickly build a tool I could differentiate big objects from small objects in my scene based on VolSize variable in the script.

What I used it for was to fracture objects for a big landslide for a film, and then I wanted to use this script to tell me which objects were big so I would then work on making them procedurally break more, whereas I didn't want the small pieces to sub-fracture because that would be overkill.

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