3ds Max | All

Set Bitmap Parameters

10 votes

"Batch change the bitmap parameters of all materials - selected objects' materials or material editor materials. Includes options for stripping out bitmap paths - batch path replacement - and filtering options.

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Version History:

Set Coordinate System

4 votes

"It allows you to associate a coordinate system type (screen. local. world. view. grid. parent) with a given object. Whenever the object is selected. the active coordinate system is switched to the associated coordinate system. This information is saved with the MAX file. So it will be there the next time the MAX file is opened."

Set Dimensions Modifier

4 votes

Set real world/local dimensions of the object by axes with scale deformation taking in account.

Fit one object to the other by size.

Build-in Reset Xform/Reset Scale functions.

Set Edge Length

0 votes


Description:
  Set selected edge length, total chain length, round edge lengths, increment/decrement selected edge groups,
  space selected chains equally, and align selected chains without spacing.

Set Free Key

2 votes

This simple script will set a free key for a biped character.

Set Grid Spacing

2 votes

With the script below you can quickly set the spacing of the grid in 3ds max.

Just download the script, edit the predefined values(change, add new, delete what is not needed) and installs it.

 

Set individual transform keys

13 votes

Need to key only the X position, or the Z rotation? This is a very basic script that pops up a little window having position X, Y and Z buttons individually, and the same for rotation. I left scale out of this since you'd have to assign a new controller for that to happen individually.

Set Keyable Tracks

5 votes

There was a new addition to Max 5 that allows controller tracks to be set as Keyable or not. This script makes the task of setting the tracks keyable or not much faster as it will set it based on track type. I hope to have an update to this so that list controllers can be delt with better.

Set Objects' Animation Range

10 votes

"Changes the animation range of all wired controllers in the scene to the active time range.
Update in v1.2: Added option to change expression controller ranges."

Set Out of Range Types

6 votes

Sets out of range types to relative repeat

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