Brief: Changes the Base CATRig Bone names to MotionBuilder Friendly Names.
For those who use 3DS Max CATRig to transfer models and bones MotionBuilder, you know your bones need to be re-named for proper character definitions during the characterization phase in MB. Click n' drop and/or manually assigning the right names to MB could be a tedious process.
Well, here's Bone Name Switcheroo!