3ds Max | All

ImageDistributer

3 votes

"ImageDistributer is a image based model scatter tools that's very easy to use. Refer to the jpg file for an example.

RemoveNoiseAnimation

8 votes

Removes the automatically animated phase value on all noise modifiers in your selected objects.

Light Color Manipulator

5 votes

"This is in response to a wishlist item that the wirecolor of lights should reflect the light's actual color. This isn't quite that. but does show the color and multiplier of selected lights in the viewport when manipulate mode is on. It's not exactly a manipulator as you can't change anything with it. but it's written as one.

SectionSKAN

4 votes

"Creates multiple section shapes in a lot of configurations at a single click. Works on mesh - shape - text...
Interactive rotation - position - offset - scale and render control.Suitable for technical and graphic works; ghost objects - wire cages - bound boxes - meshes - grids - lattices - etc.

MCG $hithouse Door

2 votes

Creates a $hithouse door...hillbillies can MCG too...!!!

SMIV (Show Maps In Viewports)

2 votes

MAX 2.x version available Turn viewport display for any material channel on and off. Works with selections or the whole scene. Supports most MAX3 Shader types and the Raytrace material. NEW: Support for most composite Materials with Sub-Materials - Blend -

Add_LookAt_Controller_With_Vector.ms

5 votes

This script allows you to take a selected object and add a lookat controller by dragging to the object you want to attach to.It will also turn the vector line on

MeshSmooth Controls

7 votes

MeshSmooth Controls is a script for 3DS Max that allows you control over the meshsmooth modifier similar to XSI and other packages. With it you can control the iterations of the meshsmooth modifier on one or multiple objects at once - without leaving your current place in the stack.

AnimatedAlign

9 votes

Align one object to another object at each requested frame range. Does one key per frame. Will add rotational aligning in next version.

cometWeightTable

1 vote

"This script does a Maya like Component editor - in that for the selected object - this will show the vertex 'skin weights' for each bone in an editable table for the top most skin modifier. And through editing the table - it allows you to easily set vertex weights for multiple vertices at once.

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