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Submitted by Mauricio B. Gehling on Fri, 2006-10-20 20:45
8
votes
"This script select faces with an area minor than the value specified. Good to find 'hidden super thin' faces in low poly models. Only works with editablepoly objects. Sometimes you should pan a viewport or move the mouse to refresh the face selection.
Creates a spline cage by following the loops of the selected mesh(es). The result from this script is intended to be a starting point - simple objects like primatives convert accurately but complex objects will need tweaking
Submitted by Matt Rapelje on Fri, 2006-10-20 20:45
5
votes
Selects each polygon in an editable poly object and makes it planer. Designed to help fix some problematic collision volumes used in the Unreal game engine.
need help on network rendering on 3ds max9 using backburner. although backburner runs well on individual machines but across network the servers are unable to locate the manager. can anyone provide solutions.
morphette 2.0 is a universal morph target interface. The interface filters then displays every valid/active morph target for the selected model which means you can go back and forth between all the characters in your scene. Once a morph set is loaded - you can create -copy -delete or move morph target keys with a button click. The script is compliant with max 5 & 6.