3ds Max | All

Mat Renamer

4 votes

Automatically renames all or a selection of materials to match the name of the object it´s applied to. Useful when merging to avoid duplicate mat replacement.

BOA Dist

3 votes

Quick Object Distribution tool for 3ds max.

Developed to be a simple alternative to object distribution plugins.

Ideal for low count instance distribution.

BOA Dist Distribution Modes

More information on: www.boxofapps.com/boadist *Alpha and Beta versions are Free to use on commercial projects.

Booleaner Helper

3 votes

PaintWeight_Brush_Increase_1.ms

5 votes

This script will increase the radius of the brush in skin while painting weights.

Attach-Detatch_DeformRig_Hotkey_Toggle

6 votes

Bind this script to a hotkey to toggle between Onload and Offload for a characters rig.

Clock Animator

4 votes

Euler XYZ rotation controller experiment

AtmPass

4 votes

Lets you create several different kinds of atmospheric passes. For example - you can saves an image sequence that represents the current environment ranges in the scene by changing all objects in the scene to a matte material and rendering the scene with white fog. Good for doing postprocess fog and postprocess depth of field.

Free Helper Tool: Object Inspector for MaxScript beginners

3 votes

Hi,

so you want to learn more about MaxScripting?

Then you should know about the kind of objects, their properties, methods and interfaces.
It can be quite time consuming to search about this everytime or type  showProperties $ on selected objects and switch between the Listener and your editor.

Entering: My little MaxScript Object Inspector.

I was tired of typing and have cluttered output in extra scripts for properties, interfaces the class and superClass of objects.

Scale Refs

1 vote

Attach-Detatch_DeformRig_Hotkey_Setup

7 votes

This script is to change the registered biped for the Offloader_Hotkey_Toggle script.

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