3ds Max | All

Keyshift

7 votes

"Implements a ""waterfall offset"" to the controllers and keyframes set for selected objects."

Off road rigger

1 vote

The purpose of this script is to rigg a vehicle in an off road surface. It is still in process, but what are thoughts about it?

Magmapulators

4 votes

"Magmapulators is a set of scripted Manipulator plug-ins and a Scripted Utility.

Ram Render

9 votes

Renders directly to the Ram Player.

Smoothy

6 votes

Modeling aid for surface-subdivisions. This is an elaboration of a free script found on the Internet.

Maxymo Server

1 vote

Maxymo is software that allows Dynamo definitions to output geometry to 3ds Max. Maxymo is made out of two parts: a Maxymo Server on the 3ds Max side that listens and executes commands to create geometry nodes and a Maxymo Package on the Dynamo side that includes custom nodes (e.g. MXCircle, MXPoint, MXCylinder etc.). The Maxymo custom nodes translate and send Dynamo geometry to the Maxymo server that then adds them to the 3ds Max geometry list. Maxymo uses the standard TCP protocol to communicate between Dynamo and 3ds Max.

CameraTransfer

5 votes

Takes a camera and outputs it's movement to a textfile - which can then be read in by the same script and applied to a camera. This is useful for transfering camera information between different packages (in the future) or different releases of max - for example - converting an r4 camera to r3.

Particle test code

10 votes

Test code for a script particle system. It works and can generate particles of different types. Also has gravity and wind resistance. Maybe someeon will take it somewhere?

sortbakedOut

6 votes

Script deletes all baked materials from any shell material used in the scene and activates the original material both for viewport and rendering.

Quick UV Mapper - Interactive Unwrap

1 vote

 

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