3ds Max | All

OnLoad_From_External.ms

5 votes

Use this script to onload the deformation rig for a selected character from an external file. The character needs to be set up using the naming convention listed in the tutorial section.Required File: TiM_Lib.ms

WkLayerManager

6 votes

"The very good script of David Humpherys - slightly modified. It creates a set of layers - exactly as in Photoshop - to classify objects of your scene. They are easy to select - hide or freeze. You can even use an alternate material for rendering!

zoa-Multires

0 votes

This script is an alternative to the optimize and the multires modifiers. Being a script it's a lot slower though. Keep in mind: save before use! This script cleans up a poly by removing edges where two polys meet below a certain pitch. Select the edges which you feel are not so important regarding your topology then apply the script. Wait. Write me if something goes wrong!

WireColorSlider.ms

3 votes

Use this script to change the wire color of selected object(s)

Rate It !

14 votes

Rate It banner

What's new in 1.1 :

- Added annotation Mode : click on your object, add annotation !
- Snapshot mode : create multiple snapshots of an object (including annotations)

Rate It! allows to review objects of a scene in order to evaluate (validate or reject) and rate them. It features a light interface, a comment box to add comments to your objects, a snapshot function and the publication of a review HTML file.

Maptheif

4 votes

A small util that allows you to use the unwrap information from another object and project it on to a new one

SHADEVALLEY

2 votes

"SHADEVALLEY is a scripted material plugin for terrain objects generated by DEEPVALLEY. It works on MAX R3.x and 3dsmax4. The materials created by SHADEVALLEY are optimized to the shape of terrain ( slope - valley - ridge - etc ) generated by DEEPVALLEY."

TimeTagger

4 votes

Replacement for the built-in Timetag editor.

AssignAtmMatte

5 votes

Assigns a matte material to selected objects for use with compositing. Use on objects that will be used to render out an atmospheric pass.

BBC Radio 5

7 votes

I wrote this little tool so that I could discreetly listen to Euro 2004 while working in Max. This script will be a god send for the forthcoming English Premier League as the BBC have exclusive rights to broadcast all games live.

Syndicate content