3ds Max | All

ShowCameras

6 votes

Made for hotkey use - if any cameras are visible - the script hides the cameras - if all cameras are hidden - it makes all cameras visible. Good for quickly hiding and unhiding all your scene cameras. Note: While there is a toggle under display to show or hide cameras - if you hide a cameras and then uncheck that box - the cameras is still not shown because you manually hid it.

SmartShortcuts

5 votes

I often decided to assign certain functions to keys in order to be faster - like cut or extrude. But the problem i had. was that i needed different shortcuts for the same things ...like cut for editMesh and PoyMesh or extrude for vertices. edges and faces ... Last week i wrote a (little!) collection of scripts I call smartscripts.

Drop4Side

2 votes

 

 

rigHelp

1 vote

rigHelp will help you with the creation of a rig for your 3D character. A rig is a setup to make the animation of a 3D character easier. The rigHelp script uses standard 3dsmax features. You can share your rigged character with other 3dsmax user without the need of plug-ins.

Free Bitmaps

5 votes

Free up memory being used by your images after a render.

Screaming Drum

6 votes

This contains two files: A perl script to convert a MIDI file to TXT - and a MaxScript to animate an object based on MIDI data. Current version is limited to one MIDI channel.

Instant Snapshot

7 votes

Make a snapshot of a mesh's current state with a single click.

Inheritance_Position_Y_On.ms

9 votes

Enable Y Position Inheritance for the selected objects

GMAXImport

4 votes

A great ASC/OBJ file importer

Model Turns

1 vote

This script intelligently sets up the paths - cameras and lights for a model turn animation. The distance for the elements is calculated based on the size of the object. Model turn animations are very useful if you keep a visual library of your 3D models.

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