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Use this script to wire the rotations of a bone chain to a control object. The rotations will be spread evenly along the chain with the last link having the most rotation on it.
Submitted by Andrew Romanenkov on Fri, 2006-10-20 20:45
3
votes
This script can copy and paste tangents of knots and knot types. If more than one tangent selected on spline it takes the tangents of knot with less index. If more than one tangent selected on several splines it pastes tangents to knots on ONLY ONE spline with less index.
"The user draws a top - front and side view of an object - scans in the pictures - and then this script will create 3 planes in your viewport with your three pictures on them - allowing the user to use the reference photos as a guide for building their 3d model. version 1.20 Changed the ui of the script a bit."
This is a two part tutorial that deals with good practices related to importing AutoCAD files into 3DS Max. In this first part, we will see how to prepare the file inside AutoCAD before going to 3DS Max. Please watch the two parts.
Allows you to lock the skin weights - so that if you are morphing below a skin modifier the mesh does not move outside bones influence - the weights do not change. Has no reset in R3 - you have to do that by hand in the skin modifier.