3ds Max | All

ISOWireRender

2 votes

Renders the selected objects with 'overlapped' isowires. Object must be a unsmoothed base mesh with or without modifers. Changes nothing in the scene (undoes the temp changes)

BoxSkeleton

4 votes

Creates a set of boxes and attaches them to the bones of a biped.

MoveVertexOnSurface Right-Click Menu

1 vote

Implements an additional RightClick Menu option when a single Object is in Vertex Sub-Object mode. It lets you move a single selected vertex over the surface of the object. Please read the notes in the source. REQUIRES MousTrak.DLX

test vray

0 votes

Render Frame Adder

3 votes

Very simple little script - Allows you to set frames to be rendered. Scrub through your timeline and hit 'Add' to add the current frame to the render queue. Hit 'Update' when you're done - and the frames will be added to the queue.

Unhide - in schematic view

0 votes

There are 100s of ways to hide stuff, but no one-click way to unhide, that's built-in. Here's a one-line script for unhiding objects; just select the hidden object(s) in schematic view, and hit the button. Its a great time-saver if you use the schematic view to organize 100s of objects.


To install:

Just run the script, then set it as a toolbar button or key binding from the "Ewanc" category.


Update:

Fixed a syntax bug which had broke it initially.

Character Select Utility

7 votes

This is a utility which can generate selection sets for CStudio bipeded characters it came about over automating the task of when merging - Max leaves behind the selection sets.

Posture_Temp_Paste_Opposite.ms

3 votes

Use this script to paste a posture opposite. Use this with the other Hotkey scripts Posture_Temp_Copy

LightsOrder

4 votes

Lets you reorder the lights in the scene to define the first 8 lights used by Max and OpenGL in the interactive viewports.

EditablePoly

2 votes

A lot of the same thing that I did with the Editable Mesh script - except I added a few more things. I added the abillity to toggle on and off the NURMS subdivisions and put in 3 subd levels that you can put wherever.

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