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FumeFX Delete Undefined Light Entries

0 votes

There is an issue where if you delete a light that is assigned to a Fume Grid without first removing it from the Fume Grid, there will be an undefined entry in the lights.

This is really only noticeable via maxscript.

I created this script to delete all undefined entries in the light list for all the fumes in the scene.

Simply run the script and all the Fumes will be fixed.

-Paul

waRp removeTurbo

2 votes

A simple script that removes the turbosmooth modifier (if present in the modifier stack) from all selected objects.

LSD

4 votes

Loop Select/Deselect. Quickly select and deselect entire edgeloops by clicking single edges. Now works on edgerings as well! It also now allows orbiting and panning the view without exiting the tool.

MoveAI To Biped Converter

1 vote

This is maxscript tool for converting Move AI animation into Biped Motion.
You can learn more about Move AI here https://www.move.ai/ .
you can get The script here : https://ishaksuryo11.gumroad.com/l/tghqe

check my other tools collection here: https://ishaksuryo11.gumroad.com/

LiveLink

4 votes

Monitors bitmaps files in materials applied to a selection of objects. Looks for changes to each files date properties and updates maps accordingly. useful for texturing.

BigBrother

3 votes

"Creates a list of various scene properties - to show what parts of the scene the animator may wish to optimize - like shadow maps that don't need to be as big - or uncollapsed modifier stacks that are too deep - etc.
version 1.85 Changed the way the script decides whether a light is using shadowmaps or not."

Scale Checker

7 votes

A VERY simple script that checks for non-uniform scaled objects in your scene and prints them onto a script file for analysis. A rather simple utility I popped for one our guys.

In this tutorial, we will learn how to add vertices where splines intersect.

2 votes

In this tutorial, we will learn how to add vertices where splines intersect.

DisplayMatID

2 votes

Displays all material IDs used by the faces in a particular object.

santaMemoryHide

8 votes

Very useful to hide & unhide objects when working with complex scenes like making scene with 100 tree objects or more.

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