3ds Max | All

Tweak Component Tool

6 votes

This is all-in-one manipulation mode like a XSI 'Tweak Component Tool' for fast freeform modeling allows you to move - rotate or scale verts - edges and faces.

Wire_Z_Rotations.ms

5 votes

This script will wire the Z rotations from target objecct tothe curently selected object.

Blank_Menu_Quad_Item.ms

7 votes

This is a script to use as a blank item in your quad menus

SwapMaterials

3 votes

Simple down and dirty way to store two materials to assign to objects in your scene. Quickens the process of swapping materials for mattes.

R_Mesh Manager

0 votes

Three_Fing_Hand

2 votes

This is a scripted modifier. To use this script - place it in your scripts/startupscripts folder and restart Max. A new modifier will be available called Three_Fing_Hand. Add this modifier to your hand control object and wire your fingers to the sliders in the modifier.

Need a script that will export out just the model, material and texture information

I am trying to find a script that will export out the scene information relating to....

Object name + poly count of object
Materials associated with object and the material types
Textures associated with materials of that object
Texture names & sizes

Model_Hair_Reset_XForm.ms

3 votes

Use this script to reset the xforms on model hairs in a file using shag.

Puzzle Maker

1 vote

Puzzle Maker is a 3ds Max tool that can generated customizable puzzles for any 3d artists. After installing the tool, assign it to a shortcut, toolbar, or menu bar. Then launch the tool and begin creating.

Features v1.0

- Supports 3ds Max 2018 or newer
- User specified number of pieces per row/column
- Mix-n-match peg shapes to
- Specify the puzzle piece size

emptyModifier

3 votes

a simple empty modifier to add custom attributes to via maxScript. this is basically fred ruff's Modifier-Attribute Holder.ms that shipped with max 4 without the UI labels. his script wasn't included with max 6 & i don't know why. on create do( ) -- can't get easier than that!

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