3ds Max | All

NURBSSurf

4 votes

"A little script that creates the primitives and converts them to nurbs objects. Not pretty by any means. but it saves a little bit of time"

Maxwell Multi-Scene gallery exporter

0 votes

This script exports multiple MXS files from a single 3ds Max scene by assigning different MXM files to a user specified MXM reference material. It does so through a dialog with the following features:

  • Select one or more MXM Files using a dotNet file selector
  • Select an MXM Reference material that you want to assign each MXM file to
  • Select the camera that you want to export each MXS Scene with
  • Manually override the export path (it defaults to the same path as your 3ds Max scene)

Box Deflector

4 votes

Deflector manipulation

Maximum Vision

8 votes

"The Maximum Vision rollout lets game developers create scenes in 3DS Max (tested on version 3.0-4.2) and export the objects and textures in the scene. This tool also creates a comprehensive INI file that allows game developer to read the information into their custom game engine to recreate the scene on the fly."

3DS Max - Simple Chair Modeling

0 votes

In this tutorial, we'll model a simple chair, as requested by a viewer, we'll see one approach to model chairs like this. We'll also learn how to assign different material IDs to the polygons, allowing us to create a Multi/Sub-Object material with three distinct materials for the chair(without configuring the materials' properties, just colors). Additionally, as always, I'll include useful tips and information.

fbx into layers by revit category

0 votes

Creating A point attached to the vertex

4 votes

In order to install run the script. It will appear in the category: "JBsoft" macroscript CPyasash. Drag it to the toolbar.

Select poly object. Select the vertexes. Pick the button

Freeze_All_Ctrl_Objects.ms

6 votes

"Use this script to Freeze all "Ctrl" objects"

Locked Time

1 vote

Works with the AVAR and MIDI scripts. It lets you lock editing to a certain frame - so you can animate while in a play loop.

Inheritance_Scale_All_Off.ms

6 votes

Disable all Scale Inheritance for the selected objects

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