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3DS Max - Import Obj - invalid normal index - Bad Geometry

0 votes

In this tutorial, we will deal with two issues when importing an Obj file into 3DS Max. 1- Invalid Normal Index 2-Wrong geometry

FilmAge

3 votes

Old Movie filter - adds scratches - dust particles - color and frame effects to animations. MAX 2.x version available.

File Sequencer

6 votes

Takes an arbitrary series of images as input - and generates sequential output - duplicating each frame a user-specified number of times.

FrameRenderLog

5 votes

"FrameRenderLog is a simple callback script to write frame rendering time information to an external file.
View the homepage for a tutorial on how to make this script!"

Hide_All_Mesh_Objects.ms

5 votes

"Use this script to hide all "Mesh" objects"

ConvertToValidFilename

3 votes

Given a filename as a string - return a valid filename as a string. It should be used when a string is procedurally built or when a string is explicitly defined within the code. The function detects escape character sequences defined by a backslash~letter

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1 vote

ReAlign

6 votes

Aligns vertexselections in a straight line based on two other vertices in your mesh.

Big mark here...

Wala!!....
Hmm I guess this is where it starts...
Hope we'l both enjoy what we'l got in here.

Time Bandit 2.0

1 vote

A revision to the original Time Slider Control Maxscript (called "Time Bandit" in-house). The new "Time Bandit" Maxscript not only allows you to quickly and interactively control the timeline range with precision like the old script but adds the ability to save preset time ranges and recall them later. The ranges saved within the script are also saved with the scene. As with the previous version, the script still has a low profile so it can stay open while you work without taking up valuable screen space.

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