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"Destroys all layerman information for the entire scene - both at the object level and the scene level by destroying the perisstent lm info in the scene. version 1.11 Also deletes callbacks left by layerman "
Submitted by Stefan Rademakers on Fri, 2006-10-20 20:45
3
votes
"You can adjust any property over your whole selection of objects. You can for example select 20 lights - change every property you like and it will be applied to all the lights in your selection. Select 30 cameras and change the fov or any other propery at once. Make a selection of boxes/ cones/ cylinders and adjust the height or any other shared property globaly..
Connect two EndPointects with a bone that strectechs between them. Then Pick the upnode for the new bone. This script will create a bone system between two EndPointects that will follow those two EndPointects