3ds Max | All

Radiosity Quickbar

6 votes

A macroscript which produces a space-saving floater that allows you to start/stop/reset the radiosity solution - and change the meshing size. Has a progress bar to show you how far the solution has got - but it doesn't always seem to update on heavy scenes.

ExpressionSetRanges and IK_SetEndTimes

5 votes

These scripts were developed back in September - I just forgot to put them on the list. Both set the respective controllers' ranges to fit the current animation range. You can use them whenever you add frames to the end of an animation and want those contr

SaveKeys

4 votes

Lets you save and reload the keys of an animation; you can set interpolated or 'last' PRS-keys for all selected objects by one click

Corona Copy Material Slot

1 vote

This is only for Corona Physical Materials, i might do a legacy version later..

This script is intended to batch copy from slot to slot within the same material,

For example, you can copy a bump map to a displacement map or the diffuse map to selfillumination on multiple material at once.

you can use my other script to add some color correction with a saturation set to -1, to create bump or roughness maps from your diffuse map.

MiniScri

This is my blog.thank you for come to here.

3DS Max - Using CTRL While Creating Some Objects

1 vote

In this video, we will learn how we can control the creation of some
objects using the CTRL key on the keyboard.

DummySizer

8 votes

Lets you size (rather than scale) dummies.

Profiler

6 votes

This is the evaluation version of profiler - similar to invigorator for maya and after effects - it takes a spline shape and runs a profile around it. This build includes 50+ profiles and none of the UI is disabled.

The Nudgeriser

4 votes

A script that will help you move objects and subselections a specific distance. Good for quickly building tiled - 100% snapped and aligned geometry.

NURBS2MESH

7 votes

A simple MAXScript function to turn the control mesh for any NURBS object into an editable mesh - ready for meshsmoothing.

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