3ds Max | All

UI_ViewLayout_2v_Front_Right.ms

2 votes

Splits the viewport in two vertally. Then sets the views to Front and Right then zoom extents all.

Move/Clone to cursor

0 votes

Hi, this is simple script which move or clone selected objects to surface under cursor. You can bind it to any hotkey (I usualy use Alt+S and Alt+C). In this current version additional settings are avaiable only by hidden function call ObjToCursorSettings() which can be called via MaxScript Listener.

Vert Average

3 votes

A bit like (exacly like!) collapse vert but with no weld.

Storyboard Manager

1 vote

I've tried to improving M. Comets great cam-manager-script to be able to export camera setups as a html 3d storyboard with notes.

ReloadSelectedSlot

2 votes

Reloads all bitmaps that exist in the material in your currently selected material slot.

Santa Reactor Properties Lister

2 votes

Give you to a list view of Reactor physical Properties for all scene objects. Very helpful to mannage collision simulation when working on multiple object scene.

Through Santa Reactor PropLister floater you can easily manipulate object's mass - friction - elasticity. Just click on santaReactorPropLister on your toolbar to get the list view. Quick help with floater.

Erase Edgeloop Macro

1 vote

"Automates the process of selecting an edgeloop - converting to verts - deleting edges - EraseClean verts into a quick little button..."

Lesson 7 - 3DS Max - Total Beginners - 2D Shapes Intro - part 1

0 votes

In this 8th video of the total beginners series, we will start learning about 2D shapes. We will learn about the sub-object levels that the 2D shapes are made of. Also, we will learn about two features to manipulate the 2D shapes: Break and Weld. In addition, we will see what it means to have an Opened or Closed 2D shapes, and why it's important to learn that.

SmartHide

8 votes

Hide objects - even if in an open group

SelectedVert_Increase_Effect_by_point01.ms

3 votes

Bind this script to a hotkey and use it to additively increase the weight for each vert for the selected bone.

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