3ds Max | All

Project Changer

7 votes

Lets you set up different projects and without restarting max use different map paths etc.

Compare Hierarchy

3 votes

Compare structure of 2 hierarchies.

SIRDS Effect Plugin Script

1 vote

This Plugin Script generates SIRDS (Single Image Random Dot Stereograms)

PolyEdgeCount

4 votes

Prints to the listener the number of edges a selected polygon has.

VISUALRAYS

4 votes

Commercial scripted RenderEffect plugin for 3dsmax4. Very realistic renderings will be created with VISUALRAYS. The algorithm simulates human visual systems to render realistic images

Bisector Constraint

1 vote

The DAS_Bisector maxscript is a custom scripted LookAt Constraint in which the source node looks at 2 other objects but always perfectly bisects the angle between them. The common 3ds Max LookAt Constraint has the source node looking at the midpoint between the 2 targets which is not the same if the targets are different distances away from the source node (see the image below). This is the script you need if you are creating heliostat solar panel arrays or things that always need to stay angled precisely between 2 objects.

Posture_Temp_Paste.ms

3 votes

Use this script to paste a posture. Use this with the other Hotkey scripts Posture_Temp_Copy

Selection Palette

0 votes

Selection Palette is an easy-to-use customizable tool for creating and editing visual selection sets on the fly. It is a great way to speed up your work as an animator, since you can create your own way in minutes to handle controls. It is also useful for riggers or anyone who needs a quick visual way to create selection sets.
Feel free to contact me if you have any questions about the tool. Enjoy using it!

Clay Switch

2 votes

A small macro I often use to switch between Clay and Default Shading modes. I use the Tab button as the hot key for it.

Customize User Interface > D95 DESIGN > Clay Switch.

Hotkey Editor > Clay Switch.

miauu's Script Explorer

5 votes

 

I am missing some tools which exist in other text/code editors, and which helps when writing code.
So, with a help of Sergey Pantaleev(Serejah) and Denis Trofimov(denisT) I have created this little, handy tool to help me writing, editing, and exploring my scripts.

Short description of what the tool can do:

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