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3DS Max - Clone And Align

0 votes

In this tutorial, we will learn about a very useful tool called Clone And Align.
This tool will let you distribute one or more objects called the Source Objects on to one or more objects called Destination objects. This tool offers many features that allow you to customize the way the distribution should take place.

Showcaser

0 votes

SelectedVert_Weight_to_point66.ms

3 votes

Bind this script to a hotkey and use it to increase the weight for each vert for the selected bone to .66.

UI_Align_Scale_XZ.ms

6 votes

Align Position Rotation and Scale of selection to target from Center to Center

Apply UVWMap by Layers

0 votes

Hello,

This is a script i created as a solution to a post in the Autodesk Forums. When executed it creates a list of the Layers in the scene, takes options about mapType and realWorldMapSize of the UVWMap modifier and applies or updates the modifiers on the objects of each layer.

Enjoy,
har1sf0x

Skin_Selection_to_one_Bone.ms

2 votes

Use this script to skin a selection to one bone

SelectionSetMaterial

5 votes

Generates selection sets based on Material names. It will group all objects using the same material into one selection set.

smartHideMacro

2 votes

Hide Selected / Unselected and remember the set

Hide_All_Link_Objects.ms

4 votes

"Use this script to hide all "Link" objects"

UI_Align_Pos_X_Pivot_To_Pivot.ms

2 votes

Align Position X of selection to target from Pivot to Pivot

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