3DS Max Plugin Rename Modifiers
In this video i will present you with two small scripts i created. one of them will reset the modifiers names to their default names. The second one will add the default names to the custom ones.
this is useful in case you have objects with many modifiers applied to them and these modifiers have custom names.
You can check my demo video on YouTube: https://youtu.be/ijK_BhxBAf8
Attachment | Size |
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rename_modifiers.mcr | 3.31 KB |
Comments
yeah i know it was you! :)
yeah i know it was you! :)
Youtube
Hi, I spoke to you on youtube last night. Toby, thanks for replying on here as well though.
Hi, this script helps in
Hi, this script helps in restoring the original names of the modifiers or append the original names to the custom ones. Now to rename a modifier and give it a custom one, all you have to do is right click the modifier's name and choose rename, then calling whatever you like.
This script is made in cases where the modifiers already have custom names like "Orange" etc...
How do you edit the modifier names?
This doesn't show me how I can edit the name. What if I want to call my Spherify Modifier 'Orange' this tutorial shows no one how to edit the name at all.