3ds Max | Scripts

Assign Controllers

7 votes

Assign controllers to all selected objects. I only have Euler XYZ in the script. It was such a pain manually assign them to each individual bone. This does it in a click of a button!

Vertex Color Tools

2 votes

"Blurs vertex colors - interactively adjusts HSV - interactively adjusts contrast - allows copy/paste of colors - modifications can be made to the entire object selected or just to selected verts - etc."

Logolisator

3 votes

Logolisator is a RenderEffect scripted plug-in that overlays a logo image on top of the rendered frame. It can use different overlay techniques and all controls are animateable.

RT Camera Editor

4 votes

"This here is a script for editing cameracuts realtime in max. I know there are a few out there but this works a little bit differently. As it is also written for in-house production there are some known whatnot to do's. The cwi_rt_edit_2_res.mcr simply resets any (i hope...) errors rt edit has caused. Use at own risk...
Written for r3.1 and not tested on r4."

Camera exporter

3 votes

An easy ASCII camera pos and lens exporter.

Draw vector

3 votes

The ever useful draw vector. Draws a spline shape the length - direction and colour of a point 3. Now updated to include drawaxis - for viewing any maticies you may create.

Magmalicious

5 votes

"Scripted material plugin called 'Magmalicious' - inspired by Frank Delise's lava shader. For best results add a displacement approximation modifier to your object and adjust from there...
1.4 Update: Added coordinate selection - XYZ or UVW."

KillLayerMan

6 votes

"Destroys all layerman information for the entire scene - both at the object level and the scene level by destroying the perisstent lm info in the scene.
version 1.11 Also deletes callbacks left by layerman "

Shatter

6 votes

"Two part script that is used for exploding meshes in to separate objects by their MatID's. It also has options to group the new meshes together. A textbox for a user prefix name. An option to remap the new objects from multi-sub to standard materials. The original is left unaffected."

copy Color

0 votes

Copy photoshop hex color into max (and color conversion)

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