3ds Max | Scripts

EPolyCounter

2 votes

"Simple tool that displays the triangle face count on Editable Poly and Editable Mesh objects. You can select multiple objects at once - and it works in Sub-Object mode.
Original script by Fred Ruff"

DFAniTranslator

2 votes

A maxscript to export max animation curves to digital fusions .spl format - and to import either max-exported .spl or fusion exported .spl files. Can also be used to bake procedural or layered max animation out.

TriCounter

4 votes

Displays the triangle count of the currently selected mesh or poly object on the status line.

Face Checker

8 votes

"This script select faces with an area minor than the value specified. Good to find 'hidden super thin' faces in low poly models. Only works with editablepoly objects. Sometimes you should pan a viewport or move the mouse to refresh the face selection.

Ultimate test mode:

Bevel Lite

7 votes

A version of Bevel with far fewer controls - streamlined for doing what I use it for 99% of the time: chamfered extrusions.

Normalize UV Elements

7 votes

"Normalizes the elements available in the unwrap-uv-editor according to its real 3d-surface-area.

FigStatus

6 votes

"FigStatus is a plugin for 3DS max that will constantly show various properties of an object in the viewport - similar to the hotkey polygon counter in max.

MTO (Max Transparency Override)

5 votes

Probably obsolete soon - but here is a simple rollout that enables you to set the 'max transp - levels' to greater than 100 in V-Ray (usefull when you have a lot of overlapping transparent objects and the environment shows when it shouldn't).

NOTE: 12/10/04 Fixed error message generated from incorrect .mzp file...

Toggle Key Mode

2 votes

Toggle key mode.

Triangulator

3 votes

Changes the triangulation of an object
Works only on EditPoly

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