autoscale_UVW
Automatic scaling elements of unwrapUVW rather each other.
it works only with 3dsMAX2008
Support Multiple UVW Unwrap
install:
- copy to UI
- run 3dsMAX2008
- customize user interface: category UVW Unwrap, action Autoscale_Unwrap, add this action to Quad or Toolbar
use:
- select objects (only poly)
- add modifier Unwrap UVW
- select target faces
- run script
Attachment | Size |
---|---|
ui.zip | 4.28 KB |
Comments
Couldn't you just select
Couldn't you just select those elements in the UV edit dialog and relax by face angles? I think that would give you the desired effect. The only thing - if you don't like the "undistortioning" that the relax-by-face-angles does, then I guess you would want to use this.
Any plans for a 3ds max 2009
Any plans for a 3ds max 2009 version? I get an error using it in 3ds max 2009 and a compatible script would be awesome, thanks!
Hey thats 5 stars script, it
Hey thats 5 stars script, it is very helpfull for game developers and CG artists, for creation equal texels in texture. Now i dont need scale and scale every piece of model elemets in UVW. Just run the script.
Many thanks!
https://www.artstation.com/artist/tituslvr