3ds Max | Scripts

Constraints Module

5 votes

This script will automatically setup a "module" of three shapes where a star shape been wired to the other two via position and rotation constraints. The control is estabished through a couple of custom attribute sliders on the star. It allows you to animate the sliders of the star to gravitate towards either the circle or square, regardless of what the other shapes are doing. You can also freely animate the star as long as both sliders are to the left (off).

 

Object Oriented camera array and renderer

1 vote

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7 votes

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1 vote

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1 vote

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1 vote

Set Bitmap Parameters

10 votes

"Batch change the bitmap parameters of all materials - selected objects' materials or material editor materials. Includes options for stripping out bitmap paths - batch path replacement - and filtering options.

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ShotMaker

1 vote

 

Microbiology Primitives

47 votes

 

 

This was my final assigment from a maxscripting course on cgsociety. It allows you to generate a red blood cell, virus or bacteria. It will also generate a group of them in random positions.

 It installs as a macroscript under the mikes scripts category.

Compact - Slate Material Editor Toggle

1 vote

A pretty simple script that changes the Material Editor from Compact(legacy) to Slate and vice versa.

When it is assigned to a button, the button will stay pressed if the Compact Material Editor is active. When the button is not pressed - the Slate Material Editor is active.

Idea: Haider of Sweden.

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