3ds Max | Scripts

ShadeChange

11 votes

ShadeChange is a set of three macroscripts that set the active viewport to shaded - faceted or wireframe mode (so that these functions can be assigned to hotkeys).

GMAXImport

4 votes

A great ASC/OBJ file importer

AnimatedAlign

9 votes

Align one object to another object at each requested frame range. Does one key per frame. Will add rotational aligning in next version.

MorphMaker

2 votes

Lets you quickly build morph targets from the different modifiers in the stack by picking target deformations and then letting it create the morph for you.

I-Drop Publisher

7 votes

"Helps you to create a simple Web site based on your MAX/VIZ objects library. The created Web pages can be copied on your Web server or on a CD-ROM.The Web pages are based on customizable HTML templates.Supported features:

  • thumbnail generation of the model
  • thumbnail generation and hyperlinking of texture maps and photometric files
  • model information such as dimensions.
  • UndoSelection

    8 votes

    "Adds an undo/redo feature only for selection(doesn't affect max's undo)."

    DeleteUpwardFaces

    2 votes

    "This macro should delete any faces that point up. This is found by accessing the normal vector. and reading the 3rd array index. If it is positive it should get zapped."

    Sepia

    3 votes

    "Sepia image filter. Also available in a 3ds max 3 version
    Sample Images: Before - After"

    ToggleVertexShaded

    8 votes

    Toggles the vertex shading on/off for the selected objects.

    Light Color Manipulator

    5 votes

    "This is in response to a wishlist item that the wirecolor of lights should reflect the light's actual color. This isn't quite that. but does show the color and multiplier of selected lights in the viewport when manipulate mode is on. It's not exactly a manipulator as you can't change anything with it. but it's written as one.

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