displaceMgr

1 vote
Version: 
1.1
Date Updated: 
09/09/2013
Author Name: 
Branko Živković

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.1

This tool automate tedious process of adjusting object and displace (height or vector) map
imported from sculpting packages for accurate displacement using modifiers.

Additional Info: 

For now this tool are tested using object exported from Mudbox as well as Displacement and Vector Displacement map
>>> Extraction setup (Mudbox)

>>> OBJ Import and Bitmap options

>>> displaceMgr options

For more info about different displacement methods take a look these two topics:
Accurate Displacement Workflow by Akin Bilgic
Vector displacement map from Mudbox to 3ds Max with Vray by bb3d

>>> Update 1.1
-- optimized code:
-- removed "Actual Map Channel" option (default Map channel is 1)
-- unwrapUVW methods replaced with channelInfo methods

Version Requirement: 
2010+
Other Software Required: 
VRay 2+
AttachmentSize
bga_displacemgr_v1.0.ms12.77 KB
bga_displacemgr_v1.1.ms13.06 KB

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barigazy's picture

...

new update 1.1 (optimized code)

bga

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