EdgeSmooth

14 votes
Version: 
1.0.1
Date Updated: 
04/12/2012
Author Name: 
Pier Janssen


EdgeSmooth is a free, open source plugin that makes smoothing in 3dsmax a lot easier. It allows you to smooth an editable poly by setting edges to "hard" or "soft". A "hard edge" means that the faces using the edge share no smoothing groups, a "soft edge" is the opposite. This will probably feel familiar to Maya users!

Remarks:
-The plugin uses smoothing groups, so you can mix it with using traditional smoothing. It may however change the smoothing groups on all faces in the object!
-EdgeSmooth only works with Editable Poly objects, not with the Edit Poly modifier.

The source code of the plugin is made available under the BSD license and can be found here: https://github.com/Pjanssen/EdgeSmooth
Here you can also find information about how to use the plugin through maxscript.

If you find this plugin a useful addition to your workflow, please consider making a small donation to support future development and maintenance: http://script.threesixty.nl/outliner/index.php/donate (temporary, I'll create a page for this plugin specifically later).

Version Requirement: 
3dsmax 2010
Video URL: 

Comments

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PJanssen's picture

This is indeed a limitation

This is indeed a limitation of the plugin, and I'm afraid I don't have a solution to it. However, the sourcecode is released under BSD license, so everyone is free to add to it.
https://github.com/Pjanssen/EdgeSmooth

br0t's picture

nice thing! "EdgeSmooth only

nice thing!
"EdgeSmooth only works with Editable Poly objects, not with the Edit Poly modifier." No way to get around that? I use Edit Poly modifiers all the time.

Never get low & slow & out of ideas

PJanssen's picture

3dsMax 2013 support

I've updated this plugin to support 3dsMax 2013.

Dudders's picture

Thanks!

Thanks!

PJanssen's picture

Ah I hadn't adjusted the

Ah I hadn't adjusted the links here, sorry about that. I've had to take my website down for the moment: http://forums.cgsociety.org/showpost.php?p=7230632&postcount=378

You can find the plugin on GitHub instead: https://github.com/downloads/Pjanssen/EdgeSmooth/edgesmooth_1_0.mzp

Dudders's picture

Link broken

Hi,

Your download link seems to be broken :(

PJanssen's picture

Good to hear that you got it

Good to hear that you got it to work! It seems odd that this should be required though... I wonder if there's something I can do about that in the compile/link process...

rockobello's picture

It works

Thanks for the hint! After installing the Microsoft Visual C++ 2010 Redistributable Package 64-bit it works ! Before, only the 32-bit package was installed on my computer.

kylehug's picture

If you're getting an error with MSVCR100.dll...

If you're getting an error with MSVCR100.dll, you may need to install the Microsoft Visual C++ 2010 Redistributable Package from Microsoft's site. This fixed the issue for me in Windows 7. After that it worked fine in 3ds Max 2012.

Thanks Pier, Love the script! :)

rockobello's picture

it works (on another computer)

on my computer under windows7 it still fails, but on another computer (same os, same maxversion) it works.

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