3ds Max | Scripts

OnLoad_Light.ms

4 votes

Use this script to onload the deformation rig for a selected character. The character needs to be set upusing the naming convention listed in the tutorial section.Required File: TiM_Lib.ms

SelectedVert_Decrease_Effect_by_point01.ms

5 votes

Bind this script to a hotkey and use it to additively Decrease the weight for each vert for the selected bone.

Skin_Or_Poly_Grow_Selection.ms

7 votes

maxscripts.time-in-motion.com

UI_Align_Scale_XY.ms

5 votes

Align Position Rotation and Scale of selection to target from Center to Center

UI_Rename_Floater.ms

6 votes

Use this script to rename selected objects. Notes:Search and Replave Function based on Rename tool by John Burnett

WireColor_Selected_Objs_Gradient_Blue.ms

7 votes

This script will apply a wirecolor to the selected obects using a gradient starting dark then getting lighter towards the end of the selection.

normalizeUVW

5 votes

normalize UVW allows to normalize the mapping coordinates of an face selection or of the whole object.

TG-Max

5 votes

TG-Max is a MaxScript for 3DS Max which allows camera and lighting data to be transferred between 3D Studio Max and Terragen. The program is broken into two versions; Lite and Pro. Lite is free(for non-commercial use only) and includes simple features to export camera data from 3DS Max (limited to 100 frames) - import terrain geometry - as well as controls for animating camera zoom and banking.

Solar Time

2 votes

Create a random text - create a sunlight system - run this script. Select Sunlight - select text - and press the create button. Its very useful for people who need to make shadow studies. Just link the text to the camera and hit render. The text is still a little bit shaky but if you would just use somekind of monotype font it will be fixed.

DummiesForFFD

4 votes

Attach control dummies to all control points of a FFD modifier.

Uses script controllers.

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