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"This tool takes the currently selected biped bone and keys it on every frame with a "body" key. This is extremely useful if you need to save a bip file that has dependencies on other objects in the scene. Warning: This script may have bugs."
Submitted by Dominique Boutin on Fri, 2006-10-20 20:45
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Writes some stats into the listener like tri-face count etc. This way you can get the real polyCount of your polyMesh. Additionally it selects all non-quads of your polyMesh.