3ds Max | Scripts

Merge By Layer

301 votes

Merge By Layer 0.4

A self explained script, I think. Enjoy

Purge Empty Layers

1 vote

This script deletes all empty layers. In max 2015 (at this time) it can keep ALL nested layers (user prompt) if any one of them has objects on it. In other words, if a user chooses "Yes" at the query, ONLY layers with NO children AND no objects will be deleted. All nested hierarchies are maintained down to the last layer that has objects in it. Choosing "No" at the prompt will unnest all layers and delete all empty layers. When using a version of max prior to 2015, the script will simpy delete any empty layers. There are no nesting options in previous versions of the Layer Manager.

Maxscript Encrypt and Protect

5 votes

Seeing the discussion on protection scripts, I would like to tell you my view that there is no perfect protection. Only by increasing the difficulty of cracking can we maintain the victory. At the same time, security is a dark forest, the best way is not to expose yourself.

2021.03.28 Update
Support 3dsmax 2022
Support 'getThisScriptFilename' and other functions.

2020.08.02 Update
Add hardware binding to your code with one click.

Edge Loop Length Tool

3 votes

Length Tool is a script for 3DS Max which lets you copy and paste (or unify) the length of one or more selected edges / edge loops. It also lets you copy/paste the distance between verts or objects.

Dirtizer 2

2 votes

A very helpful plugin which can make your materials dirty in one click!
- You can control the level of dirtiness.
- You can make it dry or wet.
- Dirtizer supports Multi-materials (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize your textures in "Dirtizer" folder as you want)

santex Toolbox

3 votes

santexToolbox

 (Pic. - tools used: 1.gold_nice, 2.Random scale, 3.Deselect + Random scale)

Grab Viewport (with alpha channel)

19 votes

The script that grab the active viewport and include an alpha channel was requested in cgtalk forum.

So, this is my attempt. Note that the script is not very fast. Test it and if you like it - use it. :)

ver.1.1 - can take a screenshot that's larger than the viewport resolution. - idea by Bigjohn

3dmax Vray To Unreal Engine Converter and Vertex Color Baker

1 vote


This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

rBCopyPaste

1 vote

rBCopyPastev0.2

Another tool for copying/pasting objects/material/modifiers from one scene to another in 3dsMax.

v0.2:

  • Redesign UI.
  • Add function to copy/paste modifiers.
  • Default path now is in autoback (getdir #autoback).

 Small help box available by shift clicking [+] button. 

Contact me or comment if you have any question. 

 

Hope its useful. Cheers.

Corona material to Standard

0 votes
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