3ds Max | Scripts

trackViewFlatten

3 votes

This script is a Scripted TrackView Utility for Max r5 that will flatten out the hierarchy of the list in trackview. This is useful during animation - when you only want to see the leaf nodes in trackview.

SelectByName+

6 votes

Select objects in your scene using a wildcard system. As an example - to select every object in your scene with the word chair somewhere in the name simply type *chair*.

GameTools - UVTools

6 votes

UVTools - part of the GameTools range - is a useful plugin that deals with the task of mapping and material creation on mesh and poly models within 3dsmax.

Now - in its third release - UVToolsV3.0 has broken away from the GameTools interface to have a radical facelift with a brand new looking user interface (view picture

Radiosity Quickbar

6 votes

A macroscript which produces a space-saving floater that allows you to start/stop/reset the radiosity solution - and change the meshing size. Has a progress bar to show you how far the solution has got - but it doesn't always seem to update on heavy scenes.

Key Biped

5 votes

"This tool takes the currently selected biped bone and keys it on every frame with a "body" key. This is extremely useful if you need to save a bip file that has dependencies on other objects in the scene. Warning: This script may have bugs."

polyStats

1 vote

Writes some stats into the listener like tri-face count etc. This way you can get the real polyCount of your polyMesh. Additionally it selects all non-quads of your polyMesh.

Posture_Temp_Paste_Opposite.ms

3 votes

Use this script to paste a posture opposite. Use this with the other Hotkey scripts Posture_Temp_Copy

Add_Position_Constraint_No_Offset.ms

3 votes

This script adds a position constraint to your currently selected object.

Add_ClothFX_Modifier.ms

2 votes

This script adds the ClothFX modifier

UnFreeze_All_Mesh_Objects.ms

4 votes

"Use this script to unFreeze all "Mesh" objects"

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