3ds Max | Scripts

trackViewFlatten

3 votes

This script is a Scripted TrackView Utility for Max r5 that will flatten out the hierarchy of the list in trackview. This is useful during animation - when you only want to see the leaf nodes in trackview.

SelectByName+

6 votes

Select objects in your scene using a wildcard system. As an example - to select every object in your scene with the word chair somewhere in the name simply type *chair*.

Disc Object

6 votes

Builds a disc like the top of a cylinder. Inspired by the need to build collision planes for Mayim Walkabout. This is a conceptual extension to a plane object - but this is a flat one-sided circular disc rather than a rectangle. Supports ellipse shape.

IK to FK and vice versa

3 votes

When having freeform forward kinematic animation - such as motion capture input - you may want to assign an IK solver to the animated chain - doing this will not destroy the underlying animation - and using this script - you will be able to snap the IK Solver Goal motion to the FK animation.

Multi-Render

4 votes

Renders all cameras in the scene with current render settings - sending the jobs to the Backburner Manager. Will need editing if you use a non 255.255.255.0 subnet mask.

RPC Silhouetter

5 votes

The Silhouette Script will allow you to change your RPC's to silhouettes including selecting their color and opacity for a more stylized look to your scene.

Hide Trajectories

3 votes

A simple tool that hides all of the trajectories in the current scene.

Viewport Grabber

5 votes

This script lets you grab the currently active Viewport and save the images. You can set a timer to grab sequences - or turn on AutoGrab - which will grab the viewport every time you change something.

comboShortcuts

5 votes

Shortcuts that combine a sequence of shortcuts/operations into one.

Posture_Temp_Paste.ms

3 votes

Use this script to paste a posture. Use this with the other Hotkey scripts Posture_Temp_Copy

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