3ds Max | Scripts

Mattransmitter

10 votes

Script transports the material from one object to another without materialeditor. Скрипт передаёт материал от одного объекта другому без материалэдитора.

 

List Scripts In Folder

3 votes

 With that script you can list folders full of scripts.

On the right click menu you have the functions for:

  • run script
  • edit script
  • new script
  •  refresh list
  • open path in explorer

 

You also can dock the script window to the 3ds max main gui:

makeLODs - 3D Studio Max automatic LOD creation script

2 votes

Script i wrote to automate one of tasks i spent too much time on:
Automatic LOD creation, with customisable reduction percentages and nice naming sheme.

Any feedback / suggestions are welcome.

After running this script, you can find it under category _Piro_Tools, with name makeLODs 0.3.

Presentation on how it works: https://www.youtube.com/embed/D33Shhms5O8

ZOA Path Editor

39 votes

Simple Path relinker application for maps, ies, hdri corona proxy and vrayproxy objects. Features are: path text replacing and copy functions. The two text fields below each section are for "original" and for "future" paths. $ stand for string. Use it to copy a map path of a selected map to the desired text field.

User interface for the maps section. Others look the same.

tPBlackBox-Relink

0 votes

A simple Script, to relink easily libraries of BlackBoxes inside Cebas thinkingParticles.

-Lunch the script.

-'...' button: open explorer
-'+' Button : Add path to list
-double click on a path in list will remove it from list
- 'Add BlackBox' button : will add any subpathes with blackboxes inside to your tP blackbox collection inside tP.

Restart 3dsMAX, to see new blackbox collection added.

Flip Explicit Mesh Normals

2 votes

Made to flip imported CAD surfaces with flipped explicit normals. Works on a selection of any number of editable mesh objects. Fast and doesn't need modify panel to be active.

UCX Tool

9 votes

This is a handy tool for creating UCX collisions.
It generates hulls based on your polygon or element selection and set their names and pivot points correctly.

If you have any requests or feedback, feel free to contact me to [email protected]
or in the comment section down here ;)

Update 2017/07/22:

- Added an installer in the .rar archive.

Morphix

25 votes

Morphix reorders the vertices of one model to match the vertex order of another model. This obviously only works for models which share the exact same number of vertices, edges and faces. Also, the topology of both objects have to be the same.

Grow

0 votes

with this script you can create a stem and put as much as you will various of leaf or flower or any other object that you want on it and it will grow.
Very useful and powerful for creating ads.

Ant Stitcher - fast and easy way to connect two meshes in 3ds Max

92 votes

* UPDATED TO WORK WITH 3DS MAX 2014

Ant Stitcher script automatically moves a set of selected vertices of a source
mesh to their closest counterpart in the destination mesh.

Ant Stitcher Example

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