3ds Max | Scripts

Shape Backface

4 votes

Defaults all shape objects to be created with the Backface Cull object property turned off.

Monkeylab Select and Animate

6 votes

Modifier to animate vertices. As an alternative to Linked XForms. Based on Select Poly modifier. Exposes controllers for every vertex. Button activates scripted dialog to create/edit control dummies for (soft) selection

Copy_Paste_KnotVector

3 votes

This script can copy and paste tangents of knots and knot types. If more than one tangent selected on spline it takes the tangents of knot with less index. If more than one tangent selected on several splines it pastes tangents to knots on ONLY ONE spline with less index.

MorpherMan

2 votes

Util for keying and adjusting morpher animations - as well as copying morpher animation from one morpher to another.

Mesh Pull Modifier

6 votes

Scripted modifier plug-in that lets you pull or push a meshes vertices based on vertex color weighting.

BoxSkeleton

5 votes

Creates a set of boxes and attaches them to the bones of a biped.

ChamferBoxConverter

5 votes

"Converts a box to a chamferbox - and vice versa in one click. Will convert a few simple parameters - not higher level modifiers or anything - this script is primarily for someone who makes a box - places it right - maybe rotates it - then suddenly thinks ""d'oh!"

Particle Path

16 votes

Converts the trajectories of the particles of a particle system into editable spline paths.

Intensity Shifter

5 votes

Simple little macroscript that shifts your light multiplier up a specified percentage

SetKeyTypes (aka CopySelectedKeyTypes)

7 votes

Select a key in Track View - press a button to copy its Tangent Types.
Or Set your own Tangent Types. Select ANY number of keys in ANY number of object tracks and apply the Tangent Types. Works with Bezier controllers only - others skipped automatically.
Special thanks to Neil Blevins / Blur Studio Inc.

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