3ds Max | Scripts

TimeLine Control

5 votes

Version: 1.0.6
If you have several animations in 1 file and want a quick way to switch between them, this script might be useful for you.
TimeLine Control lets you create a list of named time ranges. Also add, remove, rename and sort items in this list. List is stored in INI and automatically loaded on next opening of your max file.
Docks above max timeline for quick and easy access.

UI screenshot

Group Manager

1 vote

 

 

This is a tool for listing and managing groups.

Features

- Group in local space, and world space.

- Group by Point Helper, in local space, and world space.

- Toogle between regular groups and Point Helper Groups

- Toggle selected Group open/close

- Select the groups in the list

- Double click a group name to zoom to the extents of the group/helper

Savas Cetin's maxscript and python (pymxs) repository

1 vote

GitHub repo for 3dsmax' python scripts and maxscripts. Scripts' usage is explained in GitHub page.

miauu's Get External .MAX File Properties & Thumbnails Generator

1 vote

miauu's Get External .MAX File Properties & Thumbnails Generator allows you to:

3DS Max - Plugin [Update] Isolate By Material v2.5

0 votes

This is a second update for the Isolate By Material plugin. This update brings a huge increase in speed, especially in those scenes where you have a huge amount of groups and nested groups. What this plugin does is, you select a single object, then use the script to isolate all objects with the same material, and if the selected object has no material applied, it will warn you of that, if you click Yes you will isolate all objects with no materials applied to them, which is useful if you forgot to apply materials to some objects, the script will help you to discover that.

Batch Retopo

2 votes

This Script is intended to retopo multiple objects at once, it has a symmetry option and a density based on surface area option to get the same mesh density across multiple objects.

If you check "Keep Modifiers Stack" and you have symmetry on, you will see that there is a subdivide and a vertex weld modifier added to the modifiers stack, it was needed to avoid gaps between symmetry seams, the built-in"Preprocess Mesh" wasn't working well on open surfaces.

miauu's Script Explorer

5 votes

 

I am missing some tools which exist in other text/code editors, and which helps when writing code.
So, with a help of Sergey Pantaleev(Serejah) and Denis Trofimov(denisT) I have created this little, handy tool to help me writing, editing, and exploring my scripts.

Short description of what the tool can do:

Quick UV Mapper - Interactive Unwrap

1 vote

 

Camera Array

1 vote

DESCRIPTION

Quickly create an array of cameras from the vertex normals of a mesh or spline.

FEATURES

*.mat file to lower version

6 votes


This tool will convert Material Library file (*.mat) which is created in latest version of 3ds max to previous version.

Syndicate content