3ds Max | Scripts

Extcircle and Semicircle

3 votes

A small script that creates extend circles for use in mechanical modeling... Small modifications made by dejawolf

Biped Selector

6 votes

This script makes selecting biped bones a breeze. A floating window contains an intuitive graphical selection of buttons to allow the user to quickly select any biped limb.

getMatFromSelectedObject

3 votes

Gets the material from the currently selected object and places it in the material editor. If multiple objects are selected - chooses the material from the first selected object.

AnimHelp

9 votes

Keep track of your animation segments. The animation data is stored with your scene.

transformSelector

6 votes

Lets you select objects based on their position - rotation or scale.

Blue Print

3 votes

This script can make your blue print works easily. Creates 4 planes and maps which you selected bitmap.

Math Functions

7 votes

This is a set of Max Script functions that are to be loaded and globaly and then called from other scripts or script controllers. Read the notes in the file for further help on usage for the scripts and what they do.

selectionRandomizer

5 votes

Will randomly select objects based on a value provided.

SelectArea

3 votes

Selects faces with a specified size

Add_TurboSmooth_Modifier_1.ms

6 votes

This script adds a turbosmooth modifier with an iteration of 1

Syndicate content