3ds Max | Scripts

Trajectory Toggle

5 votes

This is a script that is used as a custom attribute that will allow you to
select this button then select an object in the scene and it will enable
trajectories. This is a speedy way of allowing your rig to incorporate
animation. Great for animators.

File Browser

1 vote

Floating utility that lets you browse directories and run scripts.

ToonAssistantConverter

3 votes

Coverts normal multi-subobject materials to toon assistant materials - and vice versa.

RandomPhase

9 votes

Takes a material and finds all maps within that material that have a phase variable and assign a random number to it.

Batch Renderer

6 votes

Lets you setup and execute batch render queue. For each rendering job you can configure rendered scene - scene´s camera - start/end frame - renderer type (production/draft) and output file.

Rotoscope Helper

3 votes

Helps rotoscope characters by projecting the bitmap into an equally sized patch object.

Amuze DOF

6 votes

Lets you render scenes with true depth of field.

ScanPlugins

4 votes

Scans all MAX files in a specified path and all its sub-directories for all Plugin classes used. Similar to the built-in Plug-in info - but works with multiple files.

RAMpreview

1 vote

REQUIRES MAX 3.1 Generate uncompressed single-frame previews of the viewport animation. Support for two channels. Load automatically into RAMplayer. Most features of the original Make Preview function are supported. UPDATED: New large friendly frame digit

CustomRCMenu

4 votes

Adds Coordinate System - Pivot and Scale/NU/Squash switches to the Control-RightClick Menu. Copy into STDPLUGSSTDSCRIPTS and restart MAX 3.

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