3ds Max | Scripts

Remove Viewport Background

4 votes

"Removes the background image from the active viewport. The macroscript executes backgroundImageFileName="."

ExpertModeControls

6 votes

Moves common animation controls into a floater and stores all selection sets in a fast and convenient listbox.

ParticleControl

6 votes

Will change various particle system related values globally for all selected systems - even between dissimilar particle systems.

RenderCam

7 votes

When running (and on is pressed) will output a sequence of rendered images of whatever was in your camera view at the current interval time. Useful for outputing a sequential set of images showing the progress of you building your scene. Minimize the script (don't close it) to let it run without cluttering your view.

LockSkinWeightsR3

1 vote

Allows you to lock the skin weights - so that if you are morphing below a skin modifier the mesh does not move outside bones influence - the weights do not change. Has no reset in R3 - you have to do that by hand in the skin modifier.

Erase Vertex

3 votes

This works almost like the nendo vertex collapse tool. Differences: When deleting neighbouring vertices - the new polygon will be clear (no edges going through it - only around). This results in the following thing: When deleting vertices along a complete (circular) edge loop - the resulting object will look funny

FindByMaterial

4 votes

Like SelectByMaterial - but instead just gives you a list of all scene objects that have the currently selected meditslot material assigned to it.

WkSpaceLights

4 votes

"This script simulates global illumination. Based on the skyDome principle - it allows you to choose an object as a light emmiter - it will hold one light on each of its vertices. Light color - intensity and common parameters depend either on the value of the softselection you made on the vertices - or on the diffuse map used by the support.

Biped Cataloger

6 votes

Point this script at a directory of .bip files and it will generate AVIs showing what each .bip does. This makes it handy when working with multiple .bips in production because you can look at a directory of AVIs to find the proper file.

PEN character setup

6 votes

"Created for setting up list controllers on control objects for animation. Zero out position and Zero out rotation will add the second contrller in the list to the first then set the second controller to zero again.

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