Mapped Wirecolor Range

3 votes
Version: 
v2
Date Updated: 
01/18/2018

Discription:
This Script creates the largest possible separation of color values (based on Hue, Saturation and Value) for the amount of selected objects. The script generates a color spectrum that can be mapped in 4 different ways:
- by name order
- selection order
- distance to node
- random order

It also can set object ID for objects where the colors are repeating.

A wirecolor render pass can be used in image editing software, like After Effects, for many different effects, most importantly matte selection. By combing a wirecolor and objectID render pass, you should be able to create a unique matte for every object in your scene.

Installation:
- Drag and drop the script into your 3ds max viewport
- Go to Customize, Customize User Interface
- Under Group:Main UI, Category:DMZ. You will find the script 'Color Range'
- Either add it to a keybord shortcut or add it to a toolbar.
- Enjoy!

PS, this is my very first published script. Please let me know if everything is in working order!

Version Requirement: 
written for 3ds Max 2016 and 2018

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Ripio Suelto's picture

3Ds Max 2020 → works fine

in 3Ds Max 2020 works fine, nice script, thanks.

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