Material from Substance Painter to 3dsMax Vray ( Материал из Substance Painter в 3dsMax Vray )

0 votes
Version: 
1.0
Date Updated: 
11/21/2016
Author Name: 
BSKer

Перенос материала из Substance Painter в 3dsMax Vray.

Transfer of material from Substance Painter to 3dsMax Vray.

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Malte's picture

using phong is sure not a

"yes, I am aware that the settings are slightly different from the standard. But I'm just such a setting used to obtain the maximum similarity."

using phong instead of GGX is sure not a good idea.....

BSKer's picture

Hi!)

Hello!) Yes, I am aware that the settings are slightly different from the standard. But I'm just such a setting used to obtain the maximum similarity.

bronius's picture

some bugs and faults

Script useful but are some bugs and faults. As script is paid, I have to comment (I tryed it on MAX 2017):

Wrong VRayLight type (Plane light instead of Dome light) script is creating.

Vray material BRDF mode must be set to GGX instead of Phong.

Normal Bump and Additional Bump Blur must be set to 0,01 (instead of 1,0) and Filtering to None (instead of Pyramidal).

Good scripting!

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