ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Submitted by Michiel Quist on Fri, 2006-10-20 20:45
5
votes
If you want to align objects to a spline created in AutoCAD. Choose an object/group - select two vertices on a spline and the object will be aligned to the spline...Use in top view...
MXSBreakpoints.MAC is an UltraEdit macro that uses the bookmarks within UE as a form of visual breakpoints for the MXSDebugger. Just load the attached .MAC file in to UE's macro list to make use of it.
Submitted by Neil Blevins on Fri, 2006-10-20 20:45
7
votes
Saves an image that represents the current environment ranges in the scene by changing all objects in the scene to a black matte color and rendering the scene with white fog. Good for doing postprocess fog and postprocess depth of field.
Submitted by Neil Blevins on Fri, 2006-10-20 20:45
9
votes
Locks or unlocked the transform - rotation and scale of an object by turning on or off all the objects transform locks in one click. Thanks to Grant Adam for the original code.
Submitted by Stefan Didak on Fri, 2006-10-20 20:45
5
votes
Creates a strip of 35mm film complete with the associated material and texture map. It does this by taking a series of input frames from either an AVI - IFL or MOV.
Submitted by Adam Silverthorne on Fri, 2006-10-20 20:45
2
votes
Automates the process of making low - medium and high res versions of models. Works well with Model Turns script because you can match the optimization level to the low - medium - and high res cameras it provides.