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Use this script to wire the rotations of a bone chain to a control object. The rotations will be spread evenly along the chain with the last link having the most rotation on it.
Randomizes the material IDs on an editable poly object. Allows you to exclude certain polys (like if you have random stones set in uniform grout) by setting their ID outside the range of random values.
Submitted by Jonathan Reyes on Fri, 2006-10-20 20:45
5
votes
This is a script that is used as a custom attribute that will allow you to select this button then select an object in the scene and it will enable trajectories. This is a speedy way of allowing your rig to incorporate animation. Great for animators.
Lets you setup and execute batch render queue. For each rendering job you can configure rendered scene - scene´s camera - start/end frame - renderer type (production/draft) and output file.