3ds Max | Scripts

Wire_Chain_Z_Rotations_To_Ctrl_Object.ms

5 votes

Use this script to wire the rotations of a bone chain to a control object. The rotations will be spread evenly along the chain with the last link having the most rotation on it.

Object Cycler

6 votes

This script lets you cycle through the scene objects. It hides all objects except one which is selected automatically

EPoly MatID Randomizer

7 votes

Randomizes the material IDs on an editable poly object. Allows you to exclude certain polys (like if you have random stones set in uniform grout) by setting their ID outside the range of random values.

Trajectory Toggle

5 votes

This is a script that is used as a custom attribute that will allow you to
select this button then select an object in the scene and it will enable
trajectories. This is a speedy way of allowing your rig to incorporate
animation. Great for animators.

File Browser

1 vote

Floating utility that lets you browse directories and run scripts.

ToonAssistantConverter

3 votes

Coverts normal multi-subobject materials to toon assistant materials - and vice versa.

RandomPhase

9 votes

Takes a material and finds all maps within that material that have a phase variable and assign a random number to it.

Batch Renderer

6 votes

Lets you setup and execute batch render queue. For each rendering job you can configure rendered scene - scene´s camera - start/end frame - renderer type (production/draft) and output file.

Rotoscope Helper

3 votes

Helps rotoscope characters by projecting the bitmap into an equally sized patch object.

Amuze DOF

6 votes

Lets you render scenes with true depth of field.

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