3ds Max | Scripts

Polymagus

4 votes

"Polymagus is set of tools to assist polygon modelling and enhance 3ds max Poly Object tools.

View Panel

8 votes

"This is a graphical pop-up interface to quick select viewport layouts and/or view types.
Version 0.2 Update: Added Auto Zoom Selected . When you change views - there is the option (right click menu) to Auto Zoom the selected object."

ToggleVertexShaded

6 votes

Toggles the vertex shading on/off for the selected objects.

Cycle Coordinate System

3 votes

This tool progressively cycles through the coordinate system of the current transform tool.

Scene Explorer

5 votes

"Scene Explorer is designed to aid in well...um... Exploring your scene. A 'Launch Pad' of sorts - enabling common actions in one window. This script is concept only! There are some features working currenlty - but the script is NOT intended to be fully-working.

Reducer

1 vote

"Let us suppose two objects are part of some motion transfer method (toothed - belt - chain etc.) with an assigned gear ratio. This script makes it possible to automatically change the value of the rotation of the sub object dependent on the value of the rotation of main object."

Copy | Paste Animation

3 votes

"A combination of two scripts.

  • Copy. Copies the animation from the current track.
  • Paste. Pastes the copied animation to selected track.
  • superTTI

    5 votes

    An alternative Transform Type In dialog - showing position rotation and scale at the same time. Built for JKJ. Undo just added - needs more testing. Interface snapshot.

    SRV

    4 votes

    Stevie Ray Vaughn? No - it's Save/Restore Views (sorry - blues fans!)! Lets you store any perspective or user view and recall it at any time. Stored views are saved with the scene.

    Brutal Replace

    5 votes

    "Use this simple tool to make 'brute force' replace in similar objects. This will copy the master object to the target objects positions - making exact copies of the master in the same position of the targets. Only work with mesh.

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