Quad Cylinder

6 votes
Version: 
1.0

With this scripted plug-in, you can create cylinders with quad topology on the cap. That is often usefull when you apply a subdivision like MeshSmooth or TurboSmooth. And the parameters are animatable.

Additional Info: 

Launch the script.
Then you will find the object in the Create panel -> Geometry -> Scripted Primitives.
You can create the QuadCylinder directly in the viewport like the standard cylinder.
Then, change the parameters in the Create panel or in the Modify panel.

Notice that only the spinners are animatable, not the checkboxes.
The information "Real number of sides" means that some sides numbers are not
possible if we want to create only a quad-topology.
For example : if you enter 13 sides, you will have 12 sides.

Version Requirement: 
2010, 2011, 2012
AttachmentSize
quadcylinder.mse3.04 KB

Comments

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Linkbird's picture

Shortcut

Figured out how to create a shortcut for creating the quad cylinder in case anybody is interested. Instead of putting the script in the startup folder, put it in maxroot/plugins. Then it's easy as typing "StartObjectCreation quad_sphere". Hope that helps

fajar's picture

thanks man...its actually

thanks man...its actually work on max 9 too...so yeah thanks

titane357's picture

take a look

take a look :
http://www.scriptspot.com/3ds-max/scripts/activetype
must have script !

markel's picture

hotkey

LittleLordPotala, thanks a lot for nice script!

Does anybody knows how to make hotkey for this stuff?

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