RappaTools3

35 votes
Version: 
3.55
Date Updated: 
11/11/2020

RappaTools3 is an advanced toolbox that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.
rappatools3 bridge

RappaTools3 will make your life easier by helping you get things done easy and fast in your everyday tasks that go in 3ds Max.

RappaTools3 is a commercial script.
(Works with 3ds Max 2010 + [x86 and x64] + 3ds Max Design)

To find out more go to: http://remusjuncu.com/rappatools/
To check out the features list see: http://remusjuncu.com/rappatools/features.html

Additional Info: 

New in 3.55:
- Updated the hotbox, with extra functions, settings and tooltips to the buttons. e.g. open on last button...
- Added to quick primitive create on selection if something is selected (works with sub objects elements).
- Added support to planar x/y/z for objects so you can quickly align them based on the pivot or the bounding box.
- Added Align Helper, store the position of objects in relation to a reference object in order to replicate the setup on other objects.
- Added generate multimat from faces material ids.
- Added explode by material or material id.
- Added merge by material or material id and multimaterial collapse.
- Added remove missing textures from materials.
- Added show mouse count option to Viewport Stats (show SubObj count next to the mouse, id if only one sub element selected).
- Loop/Ring won't loop/ring previous partial loops/rings if new one is selected.
- Added support for Slice Plane to Move2Point (when SlicePlane mode is active it will position the plane).
- Rewrote Dissolve, ArcEdge, RingConnect edge mode so it deosn't create a romb at intersections.
- Added to Union/Subtract the ability to keep the modifiers and also disable modifiers before boolean.
- Added 3 points alignment to activeGrid.
- Added to view blueprint and view image support for clipboard image.
- Added select objects with the current modifier or instances to Similar.
- Added view selection textures, open all the textures assigned to selection.
- Added support to Unwrap UVW modifier to smart toggles (move, rotate, scale) also added activeGrid if activated.
- Added support for Skin to Loop, Ring, Grow and Shrink.
- Added support for Edit_Normals to sub Objects toggles.
- Added support for EditPoly modifier to Push / Slide.
- Added SmartViewport toggle, double tap to snap view to the closest orthographic-ish view.
- Added ctrl to Working Pivot to enable previous position.
- Added new macroscripts including 'open last menu', display toggles...
- MultiHide is now 'Sub Obj Iso' hides unselected (can be changed in Settings to hide selected SubObj).
- The usual improvements and bug fixing.

New in 3.4:
- Added repeat last.
- Added support for Verts, Edges, Faces, Elements to RandomFly (each sub mode works in a different way).
- Added Arc Tool to GeoOutline which is now a tool.
- Added support for Splines to One Object, Explode Object, Detach Selection and Break Selection (also way faster than before).
- Added extra functions to Move 2 Point such as planar rotate snap, move from point 2 point.
- Added viewBlueprint so you can quickly add an image plane for the current view, they also move back so they don't intersect with each other.
- Added support to CleanVerts and WeldVerts for subObjSelection.
- Added support for EditPoly modifier to RandomSelect, RemveLoop, RemoveRing.
- Added to WorkingPivot +shift to place the working pivot, when already active it keeps the direction.
- Improved MakeMultiMaterial, collapse isn't required anymore, also from folder uses vray materials if it's assigned.
- Improved Multi Hide, partial selection = hide, empty selection = unhide, all visible selected = invert.
- GeoEdge is now a tool allowing to change the edge length on the fly.
- Improved Create Polygon, also now it works with one edge selected (blender fill style) and inner verts are connected, inner edges are divided.
- Improved Smart Toggles, and Sub Object Level toggles is more aware of the modifiers.
- Improved CopyReplace, SetObjectHeight and VrayCameraFromView.
- Improved Copy / Paste Material, it uses the scene material if the same.
- RappaTools3 Quad Menu now can be assigned to either ctrl+shfit or ctrl+shift+alt.
- Added Delete Empty Layers, toggles for display color, vertex color and shade vertex color.
- Added RappaTools3 Menu and 2 extra HotBoxes.
- Added Clean Arch Models to Unify Normals UI.
- Various improvements and optimisations.

Move2Grid Move2Point Bridge workingPivot

For more info check the website: http://remusjuncu.com/rappatools/

Version Requirement: 
3ds max 2010 + [x86 and x64] including 3ds Max Design
Video URL: 

Comments

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jonnyallenlwt's picture

Update?

Hi! I bought rappatools awhile ago. I see you updated it on your site, and I see you say it auto updates, but mine is not. Is there a reason for that?

Thank you!

HomeCG's picture

thanks.

thanks.

1

RappyBMX's picture

- Quad Chamfer- unChamfer-

- Uniform Mitering
- Quad Chamfer
- unChamfer
- Loop / Ring has span build in and selection filter
- Spline Bridge
- the interface is very customizable
- box menu
- copy/paste mat/obj/trans...

and many more features see http://remusjuncu.com/rappatools/#features

fajar's picture

I think what most powerfull

I think what most powerfull about rappa tools is quadmenu thing, rather than polyboost.

HomeCG's picture

another polyboost?

i've see the vedio,
just like polyboost,i think.can you tell me that some useful thing with it instead of polyboost?

1

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