RMSC
macroscript corona_default_mtlslot
category:"costel's"
buttonText: "RMSC"
tooltip: "resets mtlslots to corona"
(
for i=1 to 24 do meditMaterials[i] = CoronaMtl ()
meditMaterials[1].name="01-CoronaMtl"
meditMaterials[2].name="02-CoronaMtl"
meditMaterials[3].name="03-CoronaMtl"
meditMaterials[4].name="04-CoronaMtl"
meditMaterials[5].name="05-CoronaMtl"
meditMaterials[6].name="06-CoronaMtl"
meditMaterials[7].name="07-CoronaMtl"
meditMaterials[8].name="08-CoronaMtl"
meditMaterials[9].name="09-CoronaMtl"
meditMaterials[10].name="10-CoronaMtl"
meditMaterials[11].name="11-CoronaMtl"
meditMaterials[12].name="12-CoronaMtl"
meditMaterials[13].name="13-CoronaMtl"
meditMaterials[14].name="14-CoronaMtl"
meditMaterials[15].name="15-CoronaMtl"
meditMaterials[16].name="16-CoronaMtl"
meditMaterials[17].name="17-CoronaMtl"
meditMaterials[18].name="18-CoronaMtl"
meditMaterials[19].name="19-CoronaMtl"
meditMaterials[20].name="20-CoronaMtl"
meditMaterials[21].name="21-CoronaMtl"
meditMaterials[22].name="22-CoronaMtl"
meditMaterials[23].name="23-CoronaMtl"
meditMaterials[24].name="24-CoronaMtl"
)
Simple script to reset the shaders slots with default Corona render materials.The script is under costel's branch.
Attachment | Size |
---|---|
reset_material_slots_corona.ms | 1.09 KB |
Comments
Generic Editor Slots Reset
This function checks for duplicated material names to avoid conflicts
How to use:
this script maybe harmfull to
this script maybe harmfull to your work tho...